Technology Information: February 2011

Raymond.CC Blog - The Proper Way to Fully Install Intel Chipset Driver

Raymond.CC Blog - The Proper Way to Fully Install Intel Chipset Driver


The Proper Way to Fully Install Intel Chipset Driver

Posted: 28 Feb 2011 12:00 AM PST


When I was in my teens and started to learn about fixing computers, one of the first thing I remembered learning was the proper order to install drivers. Installing Windows now is much more simplified and easy compared to Windows 95/98 because we don’t need to use a DOS bootup floppy disk, and the vast [...]

"Why bother switching from GUI to NUI?", a question asked and answered by Josh Blake, plus my "2 cents" and some links.

"Why bother switching from GUI to NUI?", a question asked and answered by Josh Blake, plus my "2 cents" and some links.


"Why bother switching from GUI to NUI?", a question asked and answered by Josh Blake, plus my "2 cents" and some links.

Posted: 26 Feb 2011 03:36 PM PST

In Chapter 1 of Natural User Interfaces in .NET,  Josh Blake asks and answers a question posed by many people who have been under the spell of keyboard input and GUI/ WIMP interaction: 


Why bother switching from GUI to NUI?  The answer?  Read Chapter 1 (pdf) of the book - the chapter is free.


Here are a few of my personal reasons:  
1.  I want to buy the next version of the iPad or something like it.

2.  I want to buy a new large-screen Internet HD TV.
3.  I want to buy a Kinect.
4.  I do NOT want to interact with my new TV with a Sony remote.  Too many tiny buttons!


5. I do NOT want to interact with my new TV with a keyboard,  because it reminds me of...work.

6.  Most importantly: 

I want to design apps for the people I care about, and others with similar needs:
    My mom.  
    My grandson.
Moms and dads with kids in tow.
People with special needs and/or health concerns, and the people who care and guide them.
Knowledge sharers and (life-long) learners....

RELATED

"Smart" Interactive Display Research

 

Josh Blake's Blog: 
Chapter 1 (pdf)  Free!

"Blake.NUI is a collection of helpful controls, utilities, and samples useful for multi-touch and NUI development with WPF, Surface, and Silverlight."
Madhav K, KinectHacks 1/14/11
Mike Martin, TechNews World, 2/22/11
Encyclopedia:  Human Computer Interaction, Interaction Design, User Experience, Information Architecture, Usability and More (Interaction-Design.org)
 (This is not an inclusive list.)

A little off-topic: Slideshow of my cell phone camera effects experiments at Amelie's French Bakery, NoDa, Charlotte, NC.

Posted: 26 Feb 2011 05:32 AM PST

I dropped my nephew off at the airport before the crack of dawn this morning, and took the opportunity to visit Amelie's French Bakery in the NoDa neighborhood of Charlotte (NC). The croissant was awesome and the coffee hit the spot. It occurred to me that I'd never checked out the camera effects features on my cellphone.

Below is a slideshow of my experiments - there are many pictures of the same "scene", with different effects. (The flash was on for some of the pictures, and off for others.)

Raymond.CC Blog - Replace Multiple Remotes with Logitech Harmony One Advanced Universal Remote

Raymond.CC Blog - Replace Multiple Remotes with Logitech Harmony One Advanced Universal Remote


Replace Multiple Remotes with Logitech Harmony One Advanced Universal Remote

Posted: 26 Feb 2011 12:00 AM PST


Everyone loves gadgets but not everyone can afford or willing to spend on them since they are not a necessity. I personally love gadgets too and I only buy what I think is necessary. The latest gadget that I bought recently is the Logitech Harmony One Advanced Universal Remote. The name of the gadget itself [...]

Today I hooked up a Wii to the IWB in the school's therapy room. Next - a Kinect?! (Angels are welcome to help us expand the school's "games" programs for students with special needs)

Today I hooked up a Wii to the IWB in the school's therapy room. Next - a Kinect?! (Angels are welcome to help us expand the school's "games" programs for students with special needs)


Today I hooked up a Wii to the IWB in the school's therapy room. Next - a Kinect?! (Angels are welcome to help us expand the school's "games" programs for students with special needs)

Posted: 24 Feb 2011 03:35 PM PST



Today, I hooked up our school's Wii to the newly-installed IWB in the therapy room for the first time, and used it during a session for for a social-skills activity with two students who have autism spectrum disorders.  The students helped each other to create their own "Mii" avatars.  I had them play the bowling game, and was impressed how this activity elicited social conversation between the students, with minimal effort on my part.

Most of students in the program at Wolfe are in grades 6-12. They have cognitive, language, and motor delays.  A good number of the students also have autism spectrum disorders. Some have multiple special needs.

We have found that when our students are provided with interactive activities displayed on the large screen of an IWB, they tend to increase their level of attention to their peers and also communicate more with one-another, as well as with the teachers and staff.

By using an IWB for games at school, we are extending the reach of how this technology can be used with students who have more complex special needs.   By providing a means  for our students to learn to play positive games, we help them develop important physical, social, and leisure skills that they can use outside the school setting with non-disabled peers and siblings.  My hunch is that the games will also help promote cognitive/problem solving skills, too.

NOTE:
The funds to purchase the Wii were donated to our school, but did not cover additional games or accessories. We'd like to purchase Rock Band and Wii Fit. We'd also like to expand our program and purchase an Xbox with a Kinect.   An iPad or two would be OK, too : )

If there are any angels out there who'd like to donate funds for our "games" program at Wolfe, please contact me through my Google profile. I will connect you with the appropriate person.

Game designer/developers/researchers/students:
If you are interested in volunteering your efforts to work on a basic cooperative, pro-social game for the Kinect, SMARTTable, or interactive whiteboard, please contact me.


NCSU D.H. Hill Library has a Perceptive Pixel Multitouch Display (updated)

Posted: 24 Feb 2011 02:23 PM PST

NCSU 'sandbox' lets students touch the technology
Jay Price, Charlotte Observer, 2/22/11



"The Perceptive Pixel display wall, which was switched on this week, is the $100,000 centerpiece of the new Technology Sandbox at the D.H. Hill Library. The sandbox is a room of cutting-edge, interactive hardware that's aimed partly at familiarizing students with the latest high-tech hardware, particularly large displays and gesture-based computing. It was paid for with a federal grant from the Institute of Museum and Library Services that is administered by the State Library of North Carolina."


Credit: Corey Lowenstein - clowenst@newsobserver.com

RELATED
Technology Sandbox introduces NCSU students to latest gadgets
WRAL Techwire, 8/25/10
New Learning Spaces for New Learning Styles (pdf)
Terry B. Hill, Mohan Ramaswamy,  NCSU

HUNT LIBRARY



North Carolina State University Libraries
Perceptive Pixel

Raymond.CC Blog - File To Link offers Direct Download without Wait Time, Captcha or Advertisements

Raymond.CC Blog - File To Link offers Direct Download without Wait Time, Captcha or Advertisements


File To Link offers Direct Download without Wait Time, Captcha or Advertisements

Posted: 25 Feb 2011 12:00 AM PST


A quick share for today because I don’t have much free time for research. Most if not all of the free file hosting websites such as RapidShare, Megaupload, HotFile, MediaFire, FileFactory and etc, allows anyone to upload and download files for free. Most of them have 2 plans which is the free and premium. Free [...]

Vision-Based Hand-Gesture Applications: Video from Communications of the ACM

Vision-Based Hand-Gesture Applications: Video from Communications of the ACM


Vision-Based Hand-Gesture Applications: Video from Communications of the ACM

Posted: 24 Feb 2011 03:47 AM PST



The latest edition of Communications of the ACM, via "snail mail", was the inspiration for this post:



Vision-Based Hand-Gesture Applications
Juan Pablo Wachs, Mathias Kolsch, Helman Stern and Yael Edan

"Body posture and finger pointing are a natural modality for human-machine interaction, but first the system must know what it's seeing."


More to come!

Raymond.CC Blog - Run Task Manager from Excel with Useful Suspend Process Command

Raymond.CC Blog - Run Task Manager from Excel with Useful Suspend Process Command


Run Task Manager from Excel with Useful Suspend Process Command

Posted: 24 Feb 2011 12:00 AM PST


The Task Manager that is built-in to Windows is one of the most useful tool. Whenever a program crashes and hangs, the easiest way to solve the problem is to forcefully close the program by ending the task in Task Manager. On Windows 95 and 98, the combination shortcut key to bring up the task [...]

Interactive Timeline "Wordle" for WikiLeaks: Explore the Cable Street Database, an Example of Interactive Journalism

Interactive Timeline "Wordle" for WikiLeaks: Explore the Cable Street Database, an Example of Interactive Journalism


Interactive Timeline "Wordle" for WikiLeaks: Explore the Cable Street Database, an Example of Interactive Journalism

Posted: 23 Feb 2011 02:54 AM PST



What can a cloud of words tell us about foreign policy?:
"An interactive analysis of all the 250,000 documents in the so-called Cable Street database" -Aftenposten


RELATED
Behind the scenes of Aftenposten's Wikileaks visualization
Tracy Boyer, Innovative Interactivity (II), 2/23/11

Eirick Wallem Fossan: Multimedia journalist and Flash developer for Aftenposten.

Comment:  I usually don't blog about political topics, but I felt that this interactive visualization was an effective method of helping the public understand the information/data shared through the Wikileaks process.  

My last post focused on the large multi-touch wall installed at a new library at North Carolina State University.  The library was designed for collaborative activities.  An interactive "Wordle" displayed on a multi-touch wall for students to explore with peers would probably be worth using!    

Public libraries, outfitted with collaborative displays, would also be great places for the people to explore all sorts of visualized data.  

NCSU James B. Hunt Jr. Library has a Perceptive Pixel Multitouch Display and Collaborative Spaces

Posted: 23 Feb 2011 02:55 AM PST

NCSU 'sandbox' lets students touch the technology
Jay Price, Charlotte Observer, 2/22/11



"The Perceptive Pixel display wall, which was switched on this week, is the $100,000 centerpiece of the new Technology Sandbox at the D.H. Hill Library. The sandbox is a room of cutting-edge, interactive hardware that's aimed partly at familiarizing students with the latest high-tech hardware, particularly large displays and gesture-based computing. It was paid for with a federal grant from the Institute of Museum and Library Services that is administered by the State Library of North Carolina."





The D.H. Hill Technology Sandbox

James B. Hunt Jr. Library




North Carolina State University Libraries
Perceptive Pixel

How Social Can News Get? SoCon11 Presentation by Lee Rainie, Pew Internet Project

Posted: 22 Feb 2011 02:22 PM PST

If you'd like to learn more about social media,  take a look at the following presentation from the recent SoCon11 conference, "How social can news get?", by Lee Rainie,  Director of the Pew Internet Project:


"Lee Rainie, Director of the Pew Internet Project, discusses the Project's latest findings at the SoCon11 conference. He goes through trends in social media use in the last five years of the Project's data. He explores how the turn to pervasive, participatory, personal, and portable news changes the way news consumers and producers behave and think about the role of news in their lives." - Pew Internet and American Life Project


Quite a few topics were covered at the conference, which can be found on the SoCon11 Agenda site.

Raymond.CC Blog - Workaround for Unable to Add Other Mail Account on iPad

Raymond.CC Blog - Workaround for Unable to Add Other Mail Account on iPad


Workaround for Unable to Add Other Mail Account on iPad

Posted: 23 Feb 2011 12:00 AM PST


I am not a fan of gadgets released by Apple such as iPhone, iPad, iPod and etc but the irony of it is I bought an iPad for my wife as a present for the last Christmas. There are times when she had to be with our baby and there’s nothing to do, so an [...]

Urban Ministries of Duram's online serious game, SPENT: Can you make it through the month on $1,000.00? (via Tracy Boyer)

Urban Ministries of Duram's online serious game, SPENT: Can you make it through the month on $1,000.00? (via Tracy Boyer)


Urban Ministries of Duram's online serious game, SPENT: Can you make it through the month on $1,000.00? (via Tracy Boyer)

Posted: 22 Feb 2011 03:03 AM PST





SPENT is an online serious game that is a result of a collaboration between the ad agency McKinney and Urban Ministries of Durham, N.C.    The game was launched this month to help increase community awareness about the needs of people who have been negatively impacted by the on-going economic crisis - people who have lost jobs, the under-employed, and the homeless.   


The factoids provided in the game are based on data (see link below).  One goal for presenting this information is to help players sift through the myths they might be carrying around in their heads about poverty and the realties that many people face every day.   


The game offers players the opportunity to take on different roles, make tough decisions, and see the results of these decisions. 


The game is a call to action.




RELATED
McKinney launches Spent, an interactive game about poverty
Tracy Boyer, Innovative Interactivity, 2/21/11
Play SPENT
Sources for the data/information provided in SPENT (pdf)
Urban Ministries of Durham
McKinney
WhiteNoise | Lab (Sound Design for SPENT)
Emphathize Walt Barron, 5 Words (McKinney Blog)  2/8/11



Make It So: Interaction Design Lessons from Science Fiction - Video of MacWorld presentation by authors of upcoming book.

Posted: 21 Feb 2011 03:17 PM PST

I'll admit it. I've been a SciFi fan and Trekkie since childhood. 


When I discovered that Nathan Shedroff and Cris Noessel were writing Make It So: Interaction Design Lessons from Science Fiction, I just had to take a break from writing reports to share the news.  


The video below is from the author's MacWorld presentation that covers some of the content of the book's first chapter:


Below is information about the book, from the publisher's website:

"Interaction and interface designers can learn practical lessons from the interfaces in Science Fiction films and television. Though lacking rigorous engagement with users, production designers are nonetheless allowed to develop influential "blue-sky" examples that are inspiring, humorous, prophetic, useful, and can be incorporated into "real" work to make online, mobile, and ubiquitous interfaces more interesting and more successful. This book will share lessons and examples culled from imaginative interfaces free from traditional constraints. In addition, the authors will outline their process of investigation and describe a toolkit for others to make similar explorations into other domains." 
book in progress by Nathan Shedroff & Chris Noessel. Publisher: Rosenfeld Media. Anticipated publication date: 2012
Nathan Shedroff is the chair of the new MBA in Design Strategy program at California College of the Arts.  Chris Noessel is an interaction design director at Cooper.


via Putting People First 

Transit: Digital Video Dance Storytelling on Large Displays at the LAX Airport, by Scott Snibbe and Francesca Penzani

Posted: 21 Feb 2011 02:36 PM PST

Scott Sona Snibbe, an interactive artist, created a large-scale video installation on twenty-nine connected HD displays that curved around at the Tom Bradley International Terminal at the LAX airport in 2010.   The video tells a story of groups of people traveling through an airport who eventually begin dancing in interesting ways.  

Francesca Penzani was the choreographer for this project. Noah Cunningham was responsible for the cinematography, editing, and post-production.




RELATED
SNIBBE INTERACTIVE
The Snibbe Interactive website has lots of great photos and videos of the company's work.



Thanks to Daniel Chen for sharing this video!

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