Technology Information: 09/23/10

PD-NET Project: "Exploring..large scale networks of pervasive public displays..."

PD-NET Project: "Exploring..large scale networks of pervasive public displays..."


PD-NET Project: "Exploring..large scale networks of pervasive public displays..."

Posted: 22 Sep 2010 04:00 PM PDT

I love the concept of interactive, networked public displays!   The PD-NET project has a fairly new website and a Facebook page.  If this interests you, take the time to learn about the PD-NET project, a collaborative effort between researchers from several different universities in Europe.


I'd like to see this take hold in the US.  


PD-NET Project Objectives
  • To create enabling technologies for large-scale pervasive display networks through the design, development, and evaluation of a robust, scalable, distributed and open platform for interconnecting displays and their sensors.
  • To establish Europe as the international centre for work on pervasive display networks.
  • To address key scientific challenges that may inhibit the widespread adoption of pervasive display network technology:  Tensions between privacy and personalization, situated displays, business and legislative requirements, User Interaction.
Here is a list of participating universities and researchers, taken from the PD-NET website:

Lancaster University, (UK)
Participants from Lancaster:
University of Duisburg-Essen (Germany)

Participants from Duisburg-Essen:

University of Lugano (Italy)

Participants from Lugano:

University of Minho (Portugal)

Participants from Minho:

Publication
J. Müller, F. Alt, D. Michelis, and A. Schmidt, "Requirements and Design Space for Interactive Public Displays," in Proceedings of the 18th annual ACM international conference on Multimedia (Multimedia 2010), to appear, 2010.

COMMENT

If you are familiar with this blog, you know that I am passionate about interactive displays, especially in public spaces.  I've devoted numerous posts to this topic on this blog, and also on  The World Is My Interactive Interface, a blog I started a few years ago when I was working on projects for large interactive displays.  


I am interested in how interactive displays, of any size, can be accessible and universally designed, especially those that can inter-operate with mobile devices, including devices that support communication for people with special needs.


SOMEWHAT RELATED
Here are links to some of my previous blogposts related to the topic of interactive displays in public spaces.  Some have links to scholarly publications.  I
What is DOOH and Why Should We Care? (DOOH- Digital Out-Of-Home)
Interactive Displays and Interaction (Presentation via Daniel Michelis)
Thoughts about technology on a cruise ship, and other reflections
Multi-touch and gesture interaction out-and-about
UPDATED: More News, Videos, and Links about Multi-Touch and Screen Technologies
Technology-Supported Shopping and Entertainment User Experience at Ballantyne Village:  "A" for concept, "D" for touch screen usability.
Usability/Interaction Hall of Shame (In a Hospital)
Think Globally, Act Locally:  Exploring the Problem Space - Top-down, bottom-up, local and the global...

Good News: Unity 3D (Game Dev Co.) and Electronic Arts Join Forces

Posted: 22 Sep 2010 02:42 PM PDT

I discovered Unity 3D a few years ago and was impressed by the company's great game development products.  I especially liked the company's Unity Web Player- it makes web-based 3D interaction come to life.I shared my impressions of the company on a post,  Chill in an on-line 3-d tropical paradise from Unity 3D At the time, Unity 3D was a very new company.



A lot has changed since then!  

I learned today that "the companies are announcing that EA has signed a multi-year enterprise deal with Unity: EA will be using Unity's platform across multiple franchises, and all of EA's developers will have access to the "entire range of Unity products from web and mobile to consoles and beyond". The timing is also good: Unity is launching its 3.0 upgrade next week."   -Jason Kincaid, TechCrunch 

What I like about Unity 3D is that it was created to support cross-platform development.

For more details:
(Jason Kincaid, TechCrunch 9/22/10)

Unity to Be Used Across Multiple Franchises; New Unity Enterprise License Gives Every EA Studio and Developer Access to All unity Products 
(MarketWire Press Release, 9/22/10)



Unity 3D Demo Reel

Unity Spring 2010 Highlight Reel from Unity3D on Vimeo.

Unity Technologies Motto:  
"Taking the Pain out of Game Development"

Raymond.CC Blog - Modifying PDF files with jPDF Tweak makes PDF editing a snap

Raymond.CC Blog - Modifying PDF files with jPDF Tweak makes PDF editing a snap


Modifying PDF files with jPDF Tweak makes PDF editing a snap

Posted: 22 Sep 2010 07:30 PM PDT


I recently purchased a printer to go with my new computer, an Epson Stylus NX125, which while nowhere near top of the line, prints quickly, with good quality colour photo and black and white text. I’ve not used it too often but it makes a nice addiction to what I’ve already got in terms of [...]

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