Technology Information: 08/11/09

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Asus AMD 785G chipset motherboards



Asus has also placed its complete array of motherboards based on the AMD 785G chipset, also according to what we could see, Asus will have a total of four motherboards. Three will have support for AMD's AM3 CPUs while there will be a sole AM2+ motherboard based on that chipset.

According to a product piece of paper at Asus' web site, the M4A785D-M PRO will be obtainable the one that will come in two versions, one for AM2+ plus DDR2 memory as well as individual for AM3 with DDR3 memory. These microATX motherboards will have a particular PCI-Express x16 slot, individual PCI-Express x1 along with two plain PCI slots, and will come with included ATI Radeon HD 4200 GPU.

As these ones are destined for worth part of the market they will not mark the 128MB SidePort memory chip. Both of these motherboards support CPUs by up to 125W of TDP, and feature a 4+1-phase power design.

Next in line are the M4A785TD-M EVO as well as M4A785TD-V EVO, both attractive much the identical but for the detail that the first one is a microATX as well as the second one is an ATX motherboard, so you can be expecting the latter one to have extra PCI-Express x16 slot that works in x4 mode, an additional PCI-Express x1 with one extra PCI slot. Both of these will have the 128MB DDR3 1333 SidePort memory and both aspect 8+2-phase power design so that 140W CPUs are supported. In adding up to the common ports, these two will also have a FireWire port as well.

The most attractive part is that, in adding up to five SATA ports, the whole 785G lineup from Asus will have an eSATA port, which is superior to make out as eSATA is fetching ever more well-liked and it's quite helpful.

System Mechanic 9


Tune up, clean, and protect your system with this deep, powerful tool kit.

System Mechanic 9 ($50, as of 7/30/09; 30-day free trial) is a powerful and deep set of tools for analyzing and optimizing your Windows system. It is easy to use, with an elegant interface and an extraordinary degree of customizability and fine control. I did run into one fairly significant issue.
Let's look at the good first, since it outweighs the bad by a wide margin. System Mechanic 9 is one of those programs which can elegantly move from "fire up and forget" to drilling down to the deepest levels and tweaking each option. And when it does drill down, it does so hierarchically, so you can leave most things to defaults and then navigate to particular areas. System Mechanic 9 can also provide a wealth of information if you ask for it, but doesn't overwhelm you with it. You decide how much you want to know about any particular item.

System Mechanic's range of capabilities defies easy categorization, as the suite combines many different tools into one integrated package. It defragments memory, makes sure your deleted files are really deleted, erases unused temp files and old Web caches, optimizes your startup routine, and more. It also allows you to create several profiles of various sets of startup and background processes. If you like to log in to do some raiding in World of Warcraft, for example, you can create a "gaming" profile that deactivates unneeded background processes, such as your Java updater. You can also create an "actually doing work" profile so that you turn the Java on and the Ventrilo off (you don't voice-chat with your guild at work, do you?).

The more you poke around in System Mechanic, the more tools you find. It has an uninstaller that is faster, cleaner, and more useful than your system's default add/remove programs. It also provides easy access to many of Windows' more obscure system settings. Many of the features here can be found elsewhere--some by spelunking through Windows, some by loading up on other programs--but having them all in one place is a tremendous time-saver.

Now to the one problem I found. The "deep search" feature for duplicate files, despite its promise to do the job in "3-5 minutes," at first seemed to be nonresponsive. After talking with tech support, I allowed it to run unhindered; 12 hours later, it had found all my duplicate files and was 9 percent of the way through organizing a list of them. According to the support person who handled my questions, this length of time was normal for scanning a 1.5-terabyte hard drive like the one on my desktop PC. On my notebook, which has a more average-size hard drive, the scan took 15 minutes--much better, but still a ways from the promised 3 to 5 minutes.

Despite this glitch, System Mechanic 9 remains a very strong and useful suite of tools, and a great way to stay on top of all the things that can drag down system performance.

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MLB beefs up Roku's rotation

In its bid to put together a roster of compelling content, Roku has just acquired an ace.

Starting Tuesday, the set-top box--known to many as "the Netflix box"--will begin streaming Major League Baseball games. As with the current Netflix arrangement, you have to be a subscriber to the service, in this case MLB.com Premium, to access the content that normally would be available only on a PC or iPhone.

And while this is a boon to baseball fans, it's an even more important development for Roku. MLB.TV Premium is the first live content available on Roku's device, and by bringing that from the PC to the TV, the 50-person Saratoga, Calif., company is beginning to differentiate itself from similar consumer electronics products.

Roku currently has access to the Netflix Watch Instantly queue, as well as Amazon Video on Demand, which allows for rental and purchase of movies. More recently, Roku added content from Blip.TV and MediaFly, two content aggregators, for videos and podcasts.

MLB.TV will work the same way. It will be accessed via a new pane that can be reached via the small remote. Once a customer's account is synced, any live, out-of-market (as in, not your home team) game across the league can be seen, with the choice of both the home and away team's local broadcast feed. Games up to one week old are available in the archive, and previews appear of each team's scheduled games up to a week in advance.

The picture isn't perfect, but it's quite good, and it's about what you would get if watching the game on a computer. The quality will depend mostly on the type of connection each customer has (either wired or wireless) running from the Roku box to the Web. But MLB and Roku tries to make the experience a bit more consistent by using Swarmcast, an adaptive bit-rate technology that detects the connection speed and adjusts the video quality accordingly, to prevent stuttering or buffering. The eventual goal is to create "an experience that you can't tell the difference from the TV," said Tim Twerdahl, Roku vice president of consumer products.

MLB has led the pack of major sports leagues when it comes to its application of technology. The league's online subscription package currently counts 400,000 subscribers. It also offers a mobile version similar to what's available on Roku now, called At Bat, for the iPhone. But that application costs $9.99 in addition to a subscription package.

But while this is certainly exciting to fans of professional baseball, MLB on Roku doesn't have the broadest appeal. Though baseball has been referred to as "America's pastime," that hasn't been true for a while--and the amount of casual fans who attend games is exponentially higher than devoted followers who pay for MLB.TV Premium. So on its own, the MLB.com streaming isn't likely to add a huge amount of Roku customers.

"It's not going to be an app for everyone," said Ross Rubin, director of industry analysis for The NPD Group. "It may not drive huge new groups of consumers to the platform, but it is significant because it's something different than what we've seen most companies in this category do."

Live content like baseball games is something Roku needed to take on not to get lost in a sea of increasingly Web-connected devices for the living room. Before adding MLB, the main draws of the $99 Roku box were its Netflix and Amazon connectivity. But bigger names like Sony, Microsoft, Samsung, TiVo, and others have been adding TVs, set-top boxes, Blu-ray players, and game consoles that can stream movies and TV shows from Netflix and Amazon, as well as content from social applications Flickr, Facebook, and Twitter.

The downside to those, of course, is they cost much more than $99. But if you already own an Xbox 360 or a TiVo, you're not going to need to buy an extra device like Roku. That's where the MLB deal comes in.

"They've really evolved this device quite nicely from something that was essentially a one-trick pony to a lot more," said Michael Gartenberg, vice president of strategy and analysis at Interpret.
The evolution was enabled by a software development kit created by Roku that it is sharing with partners like MLB and others that allow third parties to create an application that makes their content available on the $99 box. It's been released privately to a few but will have a public debut soon.

There's also a lot more to come, if you ask the Roku guys. "People didn't think live (content) was possible" on their device, Twerdahl said. And now he has his sights set on more live content and other types besides just TV, movies, sports, and podcasts.

"We're trying to diversify," he said. "We still need things like photos and music." Twerdahl said to expect at least eight more content partnerships before the end of the year.

As The Business Insider blog noted recently, it's conceivable that the next partners could be streaming music companies like Pandora and Last.fm (owned by CNET News publisher CBS Interactive); photo-sharing site Flickr; and more Web video providers, like Revision3 or YouTube.

Those are all companies that have done a decent job of distributing themselves on a variety of platforms. And they offer what those in the industry would call "premium" content. But the all-star of video content, the one that every team in the connected device business would love to sign, is still a free agent. Whoever gets Hulu onto its device first will have a huge advantage.

"You look at the number of attempts people have made to try and marry Hulu with the television set, through all sorts of unorthodox methods...what would the demand for Roku be if Hulu partnered with it?" said Gartenberg.

Even if it was a subscription service (Hulu as of now is currently free), that would add a whole new dimension to a device like Roku--where TV content would be on demand on the TV screen, and customers might be able to cut the cord completely on cable or satellite service.

"If you could deliver a PC-quality Hulu experience to a large-screen television set, that's where things get interesting," Gartenberg said. "It's not the number of content partners, but the premium content. Consumers aren't stupid, and aren't interested in mediocre content."
by Erica Ogg

Windows 7: 64-bit to go prime time


Windows 7 64-bit will soon take over desktop computers.
(Credit: Dong Ngo/CNET)

Consumers have had the option of 64-bit Windows computing since the release of Windows XP Professional x64 Edition in May 2005, four years after the release of Windows XP 32-bit. At the end of 2006, Windows Vista 32-bit and 64-bit versions were released simultaneously. Yet chances are you're currently using a machine that runs the 32-bit version of Windows.

This is about to change. Windows 64-bit has started to gain a significant foothold in the past two years as more systems ship with 3GB or more of memory. However, with Windows 7, 64-bit computing is likely to become even more common.

What's the difference between 32-bit and 64-bit computing? In a nutshell, the numbers refer to the amount of bits a computer can process in one computation. They also translate into the amount of random access memory (RAM) a computer can address. A 32-bit Windows computer can address a maximum of 4GB of RAM, while a 64-bit Windows machine can address up to 128GB and even more (64-bit applications can address theoretically up to 16 billion gigabytes of memory). So the higher number of bit means better computing, both in terms of precision and capability.

Despite the potential, the transition to the new platform has been slow. This is because of the high price of RAM and the lack of device drivers and 64-bit software applications. (Drivers are a special type of software that make hardware components work with the operating system. Without the sound driver, for example, your computer wouldn't be able to play music.)

Back when Windows Vista was released, 2GB of RAM, which is the recommended amount to make Vista run properly, could easily cost a couple hundred dollars. (This is one of the reasons Vista failed so badly as a new OS release.) There was virtually no 64-bit application then, either, other than a few game demos, and most hardware vendors didn't provide the 64-bit version of the drivers. Apart from this, 32-bit computers have been able to satisfy most of our daily computing needs.

It's been more than four years since then and things have changed a lot. Windows Vista, while it wasn't exactly celebrated, has helped make 64-bit drivers become more readily available. The fact that Windows 7 uses the same driver architecture as Vista will make it the most 64-bit-ready OS when it's officially released come October. On top of that RAM is now about four times more affordable than it used to be back in 2005.

(Currently, if you buy a computer from Dell or HP or any other vendors and choose to have 4GB of RAM or more, the computer will come with Windows Vista 64-bit.)

I just finished testing the 64-bit version of Windows 7 for the review of the OS and can confirm that most of the critical hardware components, including networking, sound, and video, now have 64-bit drivers ready. By the time Windows 7 is officially released, you'll probably have no problem finding 64-bit drivers for most components.

That said, despite the fact there are not yet many 64-bit applications, here are the compelling reasons to move to the 64-bit platform:

Larger memory: As RAM gets cheaper, new computers come with more RAM, and the only way to make this useful is to use a 64-bit version of Windows. It's safe to say all computers equipped with 4GB of RAM or more will be pre-installed with Windows 64-bit. In short, you might just get a Windows 64-bit computer whether you are aware of that. This is probably the main reason for the 64-bit platform to take off.

(RAM, or system memory, is the place where information is being processed. This is not to be confused with hard drive, the place where information is stored. The more RAM a computer has, the faster it can get things done.)

Backward compatibility: Most, if not all, 32-bit software applications (except for drivers) can operate in Windows 64-bit the way they do in Windows 32-bit. In other words, Windows 64-bit can run all what Windows 32-bit runs plus 64-bit applications.

Nvidia is one of many hardware vendors that offer 64-bit drivers for their products.
(Credit: Dong Ngo/CNET)

Better experience: Together with the 64-bit Windows, Microsoft enforces the digital signature of the drivers. This means there will be less badly developed device drivers, which are one of the main causes of crashes. Also, 64-bit versions of software, especially games and graphics/multimedia programs, will offer much better overall performance.

However, there are still a couple of reasons to expect some hiccups during this transition. First off, drivers are still issues, as many legacy peripheral devices, such as printers or scanners, will never work with 64-bit Windows. Secondly, 16-bit software applications, those designed for Windows 3.1 or DOS, will not be supported anymore. Lastly, I personally have found out that codecs for many types of compressed video formats, such as MKV or DiVx, for now, are not working well with Windows 64-bit, especially with the Media Center application.

Also, we can't ignore the fact that as a 32-bit application can run on both platforms, developers are now still more enticed to make them than the 64-bit versions.

Nonetheless, together with Windows 7, the 64-bit platform will definitely be taking over desktops and high-performance laptops, leaving the 32-bit primarily for Netbooks and low-power, low-performance applications.

Apple is also moving in the same direction with the upcoming release of Snow Leopard, whose accompanying applications (including Finder, Mail, Safari, iCal, iChat, and so on) will be 64-bit.

If you have been using the 64-bit version of Windows, please share your experience in the comments section below.

by Dong Ngo

Facebook in challenge to Google


Facebook has turned up the heat on Google by purchasing content-sharing service FriendFeed, say industry watchers.

Many expected Google or even Twitter to buy the company, which has been praised for its "real-time" search engine.

This type of search is valuable because it lets you know what is happening right now on any given subject.

"Google look out, Facebook knows the real money is in real-time search," said respected blogger Robert Scoble.

"Google is the king of regular search. FriendFeed is the king of real-time search. This makes the coming battle over this issue much more interesting," Mr Scoble told the BBC.

Back in May, Google founder Larry Page admitted that the search giant had fallen behind other services like that of Twitter, which boasts nearly 45 million users worldwide.

"People really want to do stuff real time and I think they (Twitter) have done a great job.

"We've done a relatively poor job of doing things that work on a per second basis," Mr Page said at the time.

'Warning shot'

Many in Silicon Valley agree that this deal has changed the game.

"Facebook was unable to acquire Twitter so this is the next best option," said Ben Parr, associate editor of Mashable, a news blog covering social media.

"FriendFeed is well known for having some powerful and intelligent technology that allows users to aggregate everything they do online and do it all in real time. "With this acquisition, Facebook is gunning directly not only at Twitter, but at Google. This is a warning shot to those two companies," Mr Parr told BBC News.

Mr Scoble noted that FriendFeed's real-time search could stretch back 18 months compared to a few days for Twitter.

Silicon Valley commentators have long regarded FriendFeed as an inspiration for many of Facebook's features.

These include the ability for users to import activities from third parties services like YouTube and Flickr to letting users comment or say they "like" something in another user's feed.

"FriendFeed has in effect been the R&D (research & development) department for Facebook for some time now," said Mr Scoble, who is one of the service's most popular users with nearly 46,000 subscribers.

"They have the best community technology out there and Facebook should continue to use them to try out new features and test them out before transferring them over to Facebook."

The deal

The purchase caught many in Silicon Valley by surprise, even though the two companies had been talking on and off for the past two years.

"This is an 11th hour deal," admitted FriendFeed co-founder Bret Taylor.

Industry commentators had expected Google to make a bid for the company, especially given the fact that its founders all used to work there.

"FriendFeed accepts Facebook friend request" is how Mr Taylor described the buyout, in a tongue-in-cheek reference to how Facebook users ask one another to become part of their friend network.

He continued in a similar vein in his blog post.

"As my mom explained to me, when two companies love each other very much, they form a structured investment vehicle.

"Our companies share a common vision. Now we have the opportunity to bring many of the innovations we've developed at FriendFeed to Facebook's 250 million users around the world."

Facebook founder Mark Zuckerberg was equally praiseworthy.

"Since I first tried FriendFeed, I've admired their team for creating such a simple and elegant service for people to share information.

"As this shows, our culture continues to make Facebook a place where the best engineers come to build things quickly that lots of people will use."

As part of the agreement, all FriendFeed employees will join Facebook and the company's four founders will be given senior roles on the social networking site's engineering and product teams.

FriendFeed will continue as it is for the moment independently.

"Eventually, one way or another, it's hard to see FriendFeed as it stands now, continuing on," said MG Siegler of Silicon Valley news site Tech Crunch.

"Facebook will begin to take up too much of the FriendFeeders' time, and it will languish. It's sad, but that's the web. Not every service can flourish. There simply aren't enough users with enough time to use all of them."

By Maggie Shiels

BEST Rated Firewall Online Armor Premium v3 Genuine License Key for FREE

There are so many firewall software that claims to protect your computer against hackers and malicious programs and I am sure you have wondered which is the best firewall. Look no further because it is definitely Online Armor. No it’s not something that I just say for fun but it has been proven with a series of 84 tests. If you take a look at the latest Matousec Proactive Security Challenge test results, Online Armor took the first place by scoring 99%, reaching level 10+ and excellent protection level when compared with 40 other security suite software that has firewall function.

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Currently Online Armor runs on Windows XP and Vista, 32 bit only. This free Online Armor Premium v3.5 license is valid for 1 year. Most of the firewall software such as Outpost, ZoneAlarm, Online Armor, Lavasoft, Sunbelt are subscription based meaning you have to renew every year like what you normally do for antivirus software. There are only very few firewall software such as Jetico and Malware Defender that will provide you with lifetime updates when you purchase a license.

Maybe, I’d say that “maybe” Online Armor scored so well in Matousec test is because it is made to block all leak tests created by Matousec. I said that because I tried cutting off using netCut on my test computer running Online Armor Premium but the firewall didn’t detect anything at all. Obviously the Internet and LAN was inaccessible until I turn off netCut. I tried searching in Options and couldn’t find anything that could block or protect a computer from ARP poisoning. I am sure Tall Emu, the company that made Online Armor knows about netCut as I found a discussion dated year 2007 in WildersSecurity but don’t know why they did not make their program to protect against such attacks.

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