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Interactions (ACM): Cover Article: "Proxemic Interactions: The New Ubicomp?"; Plus- Close encounters with displays at the airport and JC Penney

Interactions (ACM): Cover Article: "Proxemic Interactions: The New Ubicomp?"; Plus- Close encounters with displays at the airport and JC Penney


Interactions (ACM): Cover Article: "Proxemic Interactions: The New Ubicomp?"; Plus- Close encounters with displays at the airport and JC Penney

Posted: 03 Feb 2011 07:36 PM PST


Cover Image



























Today I came home from and found one of my favorite publications, Interactions, on my kitchen counter.  Imagine my excitement when I saw that the cover article for the Jan-Feb issue was  "Proxemic Interactions:  The New Ubicomp?". (pdf)  The authors of this article are Saul Greenberg, Nicolai Marquardt, Till Ballendat, Rob Diaz-Marino, and Miaosen Wang, from the University of Calgary. (A list of some of the articles from the current issue of Interactions can be found at the end of this post.)


On the topic of proxemic interactions.... I welcome the research that is germinating in this area, and agree with the authors of Interaction's cover article that there is much work to be done in this space!   


I've been searching for great examples of interactive displays in public spaces.  Since there is much room for improvement in this field, much of what I share on this blog is a bit  disheartening.   Most of my user-unfriendly encounters with large displays happen when I'm in an airport, mall, health care facility, or a cruise ship.  Things are improving, but at a slow pace. The best work I've seen so far has been in museums.  


Info display at the Orlando airport with a QR tag.A few weeks ago I wrote a post about my nearly comical interaction with a large display that featured a QR tag that simply would NOT cooperate with my smartphone's tag reader.   What were they thinking when they decided that the best place for a QR tag on a large display should be at knee level?
Interactive Display with QR Tag:  Close Encounter at the Orlando Airport

There is more to this story!  On my way home,  I had a few hours to kill at the Orlando airport. I stopped by a convenience store the Orlando airport, and discovered the non-static display below. I didn't notice the display the first time I was in the store that day.


I spotted another QR tag!



There were a few problems with this set-up.  First, the display was located on a wall close to a ceiling, making it very inconvenient to scan with my phone.  The page with the QR tag didn't stay up long enough for me to attempt to scan it, although waited around until it cycled back in view-  three times.  I gave up and took a picture instead, standing on my tip-toes with my arms extended over my head, the same position required to scan the QR tag, if it would stay put!


Another problem was that the display was perched above a very popular space for refrigerated drinks.  The only place to scan the QR tag was in a narrow aisle, behind the throngs of thirsty travelers making a bee-line to the cold drink section of the store.  I was in the way of a number of people in this bee-line.


What were they thinking when they decided that the best place this large display featuring a QR tag should be several feet above eye-level in this particular location?  



The displays in front of the store located on either side of the doorway, at "body" level, which is a logical place to put a display.  Potential customers could take in the information without getting in the way of other travelers.  I didn't notice QR tags on these displays.  QR tags linking to web-based reviews of books I'd like to purchase would be useful in this scenario.


Non-static displays outside of the store:






Interactive Touch Screen Display Encounter at JC Penney

Interactive displays are cropping up everywhere.  The display featured below is part of the Find More at JC Penney  campaign. The following is a quote from a JC Penney press release: 

"JCPenney has announced the launch of a new mobile initiative that connects mobile commerce with social and instore media applications that include location-based check-in offers and enhancements to its mobile apps. JCPenney's mobile initiatives are part of the company's investment in its overall digital platform, which also includes jcp.com, social media, and its in-store FindMore™ smart fixture."


"The smart fixture integrates JCPenney's online and offline stores by providing customers with a 52-inch interactive touch screen experience that allows them to view and purchase items from jcp.com while in a JCPenney store. Customers can also scan a bar code to get product details, access recommendations, or email data about an item of interest to themselves or friends."

Can you find the large interactive touch screen display?    After shopping around in the mall, I decided to go to JC Penney and check out the sales.  Below is what I passed as I entered the store.  I went up and down the main aisle a few times before I noticed a large interactive display along a side aisle.  



The stack of red holiday boxes obstructed my view:



I didn't notice the display the first few times I walked in the other direction. From the back, the display looked like a poster. 
  


When I finally discovered the display, I was impressed with the slick graphics and stylish models. 



I wasn't so impressed by the placement of the display. To interact with the screen, I blocked the path of people who were slowly walking down the aisle with friends or family members, including babies in strollers.  I wasn't impressed by the confusing array of input methods.  The light blue square in the lower left-hand corner of the display is designed to provide access for people with disabilities.   I couldn't figure it out.

Accessibility:  There is a need for research in this area!

The accessibility feature was confusing to use. The virtual trackball activated a curser on the screen, but the curser did not accurately map the virtual trackball movements. This section of the screen was located on the lower left hand corner, which would be convenient for someone in a wheelchair to use. The placement of the "accessibility window" was too low for someone who might to interact with the screen in an accessible manner but don't happen to need a wheelchair.


I shot video of my interaction with the screen, but found that I was in the way of shoppers, so I stopped.  Not to worry.  Below is a video taken by Mike Cearly, shared on his 11th Screen blog post, "Out and About: JC Penney's "Find More" Touch Screen".   (Mike's impressions of this display were similar to mine and worth reading if this is an area that interest you.)




Mike uses his 11th Screen Scorecard to evaluate the technology he encounters in public spaces.  I am updating a similar rubric to use when evaluating displays in public spaces.   It is important to look at multiple dimensions, such as the physical placement of the display, weather and lighting conditions,  how the display interoperates with mobile devices or a system of displays,  how the content is presented/accessed across channels and devices, and how users share the experience with others.

Components of the 11th Screen Scorecard  -Mike Cearly
Purpose: "What is the purpose of the solution? Is it to drive awareness? Acquisition?  Loyalty?  What is the brand trying to accomplish in this medium?"
Drama: "Does the solution make a big impact on the user? Does it make them stop and interact?"
Usability: "Can the user navigate through the experience with ease? Are the paths to information intuitive?  There's also an element of functions, too, but I think that is much more subjective.  Do the functions enhance the user experience?"
Interactivity:  "How does the user interact with it?  Is it gesture based? Is it touch-based? Can the user interact with it through any other enabling technology?"
Information: "How much and what kind of content is available for the user to interact with?  Generally speaking, the more information and the different formats of information, the better."
Personalization: "What level of personalization does the experience provide?"




COMMENT
I've been obsessed with large displays and the amazing potential they hold for supporting all sorts of  interactions -  collaboration, planning, creating, information sharing, playing, viewing, communicating, learning, shopping,  way-finding, artistic expression.  

I'm also drawn to smaller screens and how we use our mobile devices- smartphones, iphones, e-readers, digital cameras, etc.,  to interact with the displays we encounter in public spaces.   We are just beginning to figure out how technology can effectively - and seamlessly-support interaction between people who are co-located as well as located in different places.



INTERACTIONS Volume XVIII.1 
Here is a list of some articles from the current issue of Interactions:
The Cloud (Yue Pan, Eli Blevis)

"Undercover User Experience" by Cennydd Bowles and James Box: Charlotte UX Book Club Skype Session and Discussion

"Undercover User Experience" by Cennydd Bowles and James Box: Charlotte UX Book Club Skype Session and Discussion


"Undercover User Experience" by Cennydd Bowles and James Box: Charlotte UX Book Club Skype Session and Discussion

Posted: 02 Feb 2011 07:44 PM PST

I just got back from a meeting of the Charlotte UX Book Club.  The group meets in the loft office of the Charlotte branch of Atlanta-based Macquarium,  and provides a great opportunity for like-minded folks to socialize and toss around informed ideas.


Tonight's meeting featured Cennydd Bowles and James Box, the authors of Undercover User Experience.  They joined the group via Skype, on a large screen TV.  After a minute or so, it was as if they were right in the room, even though they were in the UK.  What a delightful experience!


Cennydd and James both work at Clearleft, a team of designers and creative technologies that provide user-experience consulting.  They are bright, insightful, and know their stuff.  The book packs in a lot of good information in an easy-to-read, concise, and thought provoking manner.  The author's address tools of the trade within the context of how work gets done across disciplines in organizations.  


In my opinion, this book would be useful to people working on traditional projects as well as those who focus NUI design & development for emerging technologies.


BTW: Cennyd Bowles will be the closing plenary speaker at the IA Summit 2011 in March.




"Deliverables are a step on the journey, not the end of the line" -Undercover UX Design





Here are a couple of quotes from the Amazon.com editorial reviews:

  Product Description

"Once you catch the user experience bug, the world changes. Doors open the wrong way, websites don't work, and companies don't seem to care. And while anyone can learn the UX remedies usability testing, personas, prototyping and so on unless your organization 'gets it', putting them into practice is trickier. Undercover User Experience is a pragmatic guide from the front lines, giving frank advice on making UX work in real companies with real problems. Readers will learn how to fit research, ideation, prototyping and testing into their daily workflow, and how to design good user experiences under the all-too-common constraints of time, budget and culture."

  From the Back Cover

"Once you catch the user experience bug, the world changes. Doors open the wrong way, websites don't work, and companies don't seem to care. And while anyone can learn the UX remedies: usability testing, personas, prototyping and so on unless your organization 'gets it', putting them into practice is tricky. Undercover User Experience is a pragmatic guide from the front lines, giving frank advice on making UX work in real companies with real problems. Readers will learn how to fit research, ideation, prototyping and testing into their daily workflow, and how to design good user experiences under the all-too-common constraints of time, budget and culture." 
RELATED

Lots of news about interactive TV: InteractiveTV Today.

Lots of news about interactive TV: InteractiveTV Today.


Lots of news about interactive TV: InteractiveTV Today.

Posted: 31 Jan 2011 02:09 PM PST

Take a look!


INTERACTIVE TV NEWS ROUND-UP (VII): TVO, VERISIMO,  TECHSTORM, VISIWARE, FOX, WILL.I.AM, YOUVIEW


(I haven't finished looking at all of the round-ups and updates. There is a lot of convergence going on in the world of ITV.)

A plug for Innovative Interactivity's Top 5 January Posts (Tracy Boyer)

A plug for Innovative Interactivity's Top 5 January Posts (Tracy Boyer)


A plug for Innovative Interactivity's Top 5 January Posts (Tracy Boyer)

Posted: 31 Jan 2011 03:24 AM PST


Tracy Boyer's Innovative Interactivity (II) cover many topics that most likely would interest readers of this blog. She's conveniently listed the top five II blog posts for January.  Take a look!

1. Job opportunities, January 2011
2. NFB and The Goggles launch interactive documentary Pine Point
3. Adam Westbrook publicizes his top media predictions for 2011
4. Multimedia must-see: Climate Wisconsin
5. Selling Yourself: What's your story?


W3C Touch Events Specification! Editors Draft 1/29/11 (quick link)

W3C Touch Events Specification! Editors Draft 1/29/11 (quick link)


W3C Touch Events Specification! Editors Draft 1/29/11 (quick link)

Posted: 28 Jan 2011 08:44 PM PST

Touch Events Specification, W3C

https://dvcs.w3.org/hg/webevents/raw-file/tip/touchevents.html

"The Touch Interface specification defines a set of low-level events that represent one or more points of contact with a touch-sensitive surface, and changes of those points with respect to the surface and any DOM elements displayed upon it (e.g. for touch screens) or associated with it (e.g. for drawing tablets without displays). It also addresses pen-tablet devices, such as drawing tablets, with consideration toward stylus capabilities."



Editors: Doug Schepers, W3C, Sangwhan Moon, Opera Software ASA, Matt Brubeck, Mozilla

"Microsoft is Imagining a NUI Future". You can, too!

Posted: 28 Jan 2011 08:10 PM PST





Microsoft is Imagining a NUI Future
Steve Clayton, Next at Microsoft Blog, 1/26/11


"Our research shows that the vast majority of people polled in both developed and emerging markets see great potential for NUI applications beyond entertainment. This is especially true in China and India, where 9 out of 10 respondents indicate they are likely to use NUI technology across a range of lifestyle areas – from work, education and healthcare, to social connections, entertainment and the environment. We believe that taking technology to the next billion can be aided by NUI – making technology more accessible and more intuitive to a wider audience". - Steve Clayton, Microsoft


The people at Microsoft don't own the concept!  I'm a member of the NUI Group (May, 2007) and SparkOn.  Both are on-line communities where you can find people who live and breath NUI, learn about their work, and even share designs and code. If you are intrigued by NUI - as a designer, developer, or user, please join us.


Note: 
I've been an evangelist and cheerleader for the NUI cause for many years.  If you search this blog for "post-WIMP", "NUI", "multi-touch", "gesture", "off-the-desktop", "natural user interaction", "natural user interface", or even "DOOH", you'll be provided with an overwhelming number of posts that include videos, photographs, and links to NUI-related resources, including scholarly articles.  There is a small-but-growing number of people from many disciplines, quietly working on NUI-related projects.


RELATED
Microsoft Plans a Natural Interface Future Full of Gestures, Touchscreens, and Haptics
Kit Eaton, Fast Company, 1/26/112
Rethinking Computing (video)
Craig Mundie, Microsoft
Interactive Touch-Screen Technology, Participatory Design, and "Getting It" - Revised
Touch Screen Interaction in Public Spaces:  Room for Improvement, if "every surface is to be a computer".

State of Information Visualization, 2011 InfoVis in HTML5 "how-to", and more (Thanks to Robert Kosara)

Posted: 28 Jan 2011 06:28 PM PST

Take a look at Robert' Kosara's recent post on his eagereyes blog:
 
The State of Information Visualization, 2011

In this post, Robert reviews of some of the important trends in information visualization in 2010, discusses the potential of HTML5 for creating information visualization experiences on the web, and makes a few predictions about the near future.  Robert is pretty sure that the world is ready for "truly interactive, browser-based visualization".  He notes that the Protovis Primers he shares on his website are quite popular.

Most of the following resources and links were taken from the eagereyes website:

Information Visualization, HTML5, and JavaScript Resources (more to come)
HTML5 and Visualization on the Web
Robert Kosara, eagereyes, 12/21/10
Canvas Tutorial (HTML element used to draw graphics using scripting)
HTML5 Canvas Cheat Sheet
Dive Into HTML5 Tutorial (canvas element)
node.js: (How to run JavaScript on a server.)
JavaScript: The Key to In-Browser Visualization
Robert Kosara, eagereyes, 2/11/10
PROTOVIS
A Protovis Primer, Part 1
A Protovis Primer, Part 2
A Protovis Primer, Part 3
"Protovis is a very powerful visualization toolkit. Part of what makes it special is that it is written in JavaScript and runs in the browser without the need for any plugins. Its clever use of JavaScript's language features makes it very elegant, but it can also be confusing to people who are not familiar with functional programming concepts and the finer points of JavaScript." -Robert Kosara

Robert Kosara, eagereyes, 3/10/10
VisWeek 2010
Caroline Ziemkiewicz and Robert Kosara




Thanks, Robert, for sharing these very useful resources!

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